Master Mind Development
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  • ๐Ÿ’ฐPaid Release
    • ๐Ÿ“ฆAirdrop
      • โคต๏ธInstallation
        • ๐Ÿ‘œAdd Item
      • ๐Ÿ“’Configuration
        • ๐Ÿ’ชCore
        • ๐Ÿ‘œInventory
        • ๐Ÿ‘€Target
        • ๐ŸŽฎMinigame
      • ๐Ÿ‘จโ€๐Ÿ’ปCustomization
        • ๐Ÿ”ฅExplosive Crate
        • ๐Ÿ“งMail
    • ๐ŸŽ๏ธDealership
      • โคต๏ธInstallation
        • ๐Ÿ‘œAdd Item
        • ๐Ÿ‘จโ€๐Ÿ’ปInitializing/Configuration
        • ๐Ÿ“ธGenerate Vehicle Images
      • ๐Ÿ“’Configuration
        • ๐Ÿ’ชCore
        • ๐Ÿ‘œInventory
        • ๐Ÿ‘€Target
        • ๐Ÿ““Miscellaneous
      • ๐ŸฌHow to Add Custom Shop
      • โš ๏ธImportant Notes
  • ๐ŸŽFREE RELEASE
    • ๐Ÿ“ปRadio
      • โคต๏ธInsallation
        • ๐ŸŒ‰Bridge Setup
        • ๐Ÿ‘œAdd Item
        • ๐Ÿ‘จโ€๐Ÿ’ปHow to build svelte ui file?
      • ๐Ÿ“’Configuration
        • ๐Ÿ—ผJammer System
        • ๐Ÿ”‹Battery
        • ๐Ÿ“ปChannel Name
        • ๐Ÿ“ปRestricted Radio Channel
      • ๐Ÿ‘จโ€๐Ÿ’ปExports
      • ๐Ÿ’ปBranch
    • ๐Ÿ”‘Car Keys
      • โคต๏ธInstallation
        • ๐Ÿ‘œAdd Item
      • ๐Ÿ“’Configuration
        • ๐Ÿ’ชCore
        • ๐Ÿ‘œInventory
        • ๐Ÿ‘œStack Key
      • ๐Ÿ‘จโ€๐Ÿ’ปUseful Exports
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  1. FREE RELEASE
  2. Radio
  3. Configuration

Battery

Guide to understand how battery config works

Shared.Battery = {
    state = true, -- to use battery system or not
    consume = 1, -- battery consume rate
    depletionTime = 1, -- in minute, every 1 minute battery will decrease by consume value
}

Last updated 1 year ago

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