Master Mind Development
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  • ๐Ÿ’ฐPaid Release
    • ๐Ÿ“ฆAirdrop
      • โคต๏ธInstallation
        • ๐Ÿ‘œAdd Item
      • ๐Ÿ“’Configuration
        • ๐Ÿ’ชCore
        • ๐Ÿ‘œInventory
        • ๐Ÿ‘€Target
        • ๐ŸŽฎMinigame
      • ๐Ÿ‘จโ€๐Ÿ’ปCustomization
        • ๐Ÿ”ฅExplosive Crate
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    • ๐ŸŽ๏ธDealership
      • โคต๏ธInstallation
        • ๐Ÿ‘œAdd Item
        • ๐Ÿ‘จโ€๐Ÿ’ปInitializing/Configuration
        • ๐Ÿ“ธGenerate Vehicle Images
      • ๐Ÿ“’Configuration
        • ๐Ÿ’ชCore
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        • ๐Ÿ““Miscellaneous
      • ๐ŸฌHow to Add Custom Shop
      • โš ๏ธImportant Notes
  • ๐ŸŽFREE RELEASE
    • ๐Ÿ“ปRadio
      • โคต๏ธInsallation
        • ๐ŸŒ‰Bridge Setup
        • ๐Ÿ‘œAdd Item
        • ๐Ÿ‘จโ€๐Ÿ’ปHow to build svelte ui file?
      • ๐Ÿ“’Configuration
        • ๐Ÿ—ผJammer System
        • ๐Ÿ”‹Battery
        • ๐Ÿ“ปChannel Name
        • ๐Ÿ“ปRestricted Radio Channel
      • ๐Ÿ‘จโ€๐Ÿ’ปExports
      • ๐Ÿ’ปBranch
    • ๐Ÿ”‘Car Keys
      • โคต๏ธInstallation
        • ๐Ÿ‘œAdd Item
      • ๐Ÿ“’Configuration
        • ๐Ÿ’ชCore
        • ๐Ÿ‘œInventory
        • ๐Ÿ‘œStack Key
      • ๐Ÿ‘จโ€๐Ÿ’ปUseful Exports
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  1. FREE RELEASE
  2. Car Keys
  3. Configuration

Core

Configure the script core dependency according to your server preference

Step 1: Navigate to mm_carkeys/shared/init.lua

Step 2: If you have renamed the core folder, then change the name. Ex: I have renamed qb-core to mm_core

if GetResourceState('mm_core') == 'started' then -- change your core script
    Shared.Core = 'qb' -- dont touch this
elseif GetResourceState('es_extended') == 'started' then -- change your core script
    Shared.Core = 'esx' -- dont touch this
else
    Shared.Core = false
    warn('No Core Script found')
end

Step 3: Consider Checking the mm_carkeys/client/interface.lua and mm_carkeys/server/bridge.lua folder for renaming the exports of core

Last updated 1 year ago

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